HCII 2014: 1st HCIB Conference

HCIB 2014, 1st International Conference on HCI in Business @ 

HCI International Conference 2014

June 22 – 27, 2014 in Heraklion, Crete, Greece

Program Chair:

Fiona Fui-Hoon Nah, Missouri University of Science and Technology, USA

In today’s new economy and global business, information technologies serve as the foundation for the design, improvement and maintenance of business processes and play a fundamental role in enabling organisations to meet their strategic goals and driving innovation. Organisations such as multinationals, banks, insurance companies, ministries, hospitals, travel companies and webstores are critically dependent on their information systems. In this context, both professionals’ and customers’ interaction with information technologies is of paramount importance for successful development.

This new affliated conference to HCI International 2014 addresses all aspects of interacting with technology in the business environment, including topics related to electronic and mobile commerce, enterprise systems, accounting and finance systems, marketing and management.

Area of interest of the HCIB 2014 Conference include

  • B2B, B2C, C2C e-commerce
  • Social and collaborative shopping in e-commerce
  • E-marketplace and supply chain management
  • Supply chain management
  • Computer-supported collaboration
  • Negotiation and auction
  • Enterprise systems
  • Mobile commerce
  • Pervasive computing using small-screen mobile devices
  • Surface and gesture-based computing
  • Multi-dimensional information visualizations
  • Business applications for home/leisure context
  • Open source software development
  • 3D web and virtual worlds
  • Surface computing or multi-touch interaction
  • Kinetic and gesture based interaction
  • Voice and conversational interaction
  • Social media for business
  • Technology and branding
  • Online marketing
  • Accounting applications
  • Finance applications
  • Human resource management systems
  • Business dashboards
  • E-leadership
  • Gamification in business
  • Gender and technology

Project categories: HCII

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